allowed_brigades = naval_anti_air_s
allowed_brigades = naval_radar_s
allowed_brigades = naval_fire_controll_s
allowed_brigades = naval_improved_hull_s
allowed_brigades = naval_torpedoes_s

# 0 - Great War
model = {
	cost						= 3
	buildtime 					= 200
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 0.5
	maxspeed					= 22
	surfacedetectioncapability	= 2
	airdetectioncapability		= 2
	subdetectioncapability		= 3
	visibility					= 60
	seadefence					= 3
	airdefence					= 2
	seaattack					= 4
	convoyattack					= 4
	subattack					= 1
	airattack					= 1
	shorebombardment			= 1
	transportcapability			= 0
	
	range						= 1500
	supplyconsumption			= 0.36
	fuelconsumption				= 0.38
	distance					= 0.16
}
# 1 - Early
model = {
	cost						= 4
	buildtime 					= 220
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 0.5
	maxspeed					= 25
	surfacedetectioncapability	= 2
	airdetectioncapability		= 3
	subdetectioncapability		= 4
	visibility					= 60
	seadefence					= 4
	airdefence					= 2
	seaattack					= 6
	convoyattack					= 6
	subattack					= 1
	airattack					= 2
	shorebombardment			= 2
	transportcapability			= 0
	
	range						= 2000
	supplyconsumption			= 0.36
	fuelconsumption				= 0.38
	distance					= 0.18
}
# 2 - Basic
model = {
	cost						= 5
	buildtime 					= 220
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 26
	surfacedetectioncapability	= 2
	airdetectioncapability		= 4
	subdetectioncapability		= 5
	visibility					= 60
	seadefence					= 5
	airdefence					= 3
	seaattack					= 8
	convoyattack					= 8
	subattack					= 2
	airattack					= 4
	shorebombardment			= 3
	transportcapability			= 0
	
	range						= 2500
	supplyconsumption			= 0.38
	fuelconsumption				= 0.38
	distance					= 0.20
}
# 3 - Improved
model = {
	cost						= 6
	buildtime 					= 220
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 29
	surfacedetectioncapability	= 2
	airdetectioncapability		= 5
	subdetectioncapability		= 6
	visibility					= 60
	seadefence					= 6
	airdefence					= 4
	seaattack					= 9
	convoyattack					= 9
	subattack					= 2
	airattack					= 8
	shorebombardment			= 4
	transportcapability			= 0
	
	range						= 3000
	supplyconsumption			= 0.38
	fuelconsumption				= 0.4
	distance					= 0.22
}
# 4 - Advanced
model = {
	cost						= 7
	buildtime 					= 230
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 30
	surfacedetectioncapability	= 2
	airdetectioncapability		= 7
	subdetectioncapability		= 7
	visibility					= 60
	seadefence					= 7
	airdefence					= 4
	seaattack					= 10
	convoyattack					= 10
	subattack					= 3
	airattack					= 10
	shorebombardment			= 4
	transportcapability			= 0
	
	range						= 3500
	supplyconsumption			= 0.4
	fuelconsumption				= 0.4
	distance					= 0.23
}
# 5 - Semi-Modern
model = {
	cost						= 8
	buildtime 					= 230
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 30
	surfacedetectioncapability	= 3
	airdetectioncapability		= 9
	subdetectioncapability		= 8
	visibility					= 60
	seadefence					= 8
	airdefence					= 5
	seaattack					= 11
	convoyattack					= 11
	subattack					= 3
	airattack					= 12
	shorebombardment			= 4
	transportcapability			= 0
	
	range						= 4000
	supplyconsumption			= 0.4
	fuelconsumption				= 0.4
	distance					= 0.24
}
# 6 - Modern
model = {
	cost						= 8
	buildtime 					= 230
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 30
	surfacedetectioncapability	= 4
	airdetectioncapability		= 11
	subdetectioncapability		= 9
	visibility					= 60
	seadefence					= 9
	airdefence					= 7
	seaattack					= 12
	convoyattack					= 12
	subattack					= 4
	airattack					= 15
	shorebombardment			= 4
	transportcapability			= 0
	
	range						= 4300
	supplyconsumption			= 0.4
	fuelconsumption				= 0.4
	distance					= 0.24
}