#
# HoI - German Events
#
#		written by Henrik Fåhraeus
#

#########################################################################
#  Re-occupation of the Rhineland - HUMAN ONLY
#########################################################################
event = {
	id = 2000
	random = no
	country = GER
	trigger = {
		ai = no
		NOT = {
			war = { country = GER country = FRA }
			alliance = { country = GER country = FRA }
		}
		garrison = { country = GER province = 75 size = 1 }
	}

	name = "EVT_2000_NAME"
	desc = "EVT_2000_DESC"
	style = 0
	picture = "Rhineland"

	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = relation which = FRA value = -15 }
		command = { type = relation which = ENG value = -5 }
		command = { type = relation which = BEL value = -10 }
		command = { type = relation which = HOL value = -5 }
		command = { type = belligerence which = GER value = 5 }
		command = { type = dissent value = -2 }
		command = { type = money value = 500 }
		command = { type = peacetime_ic_mod value = 10 }
		command = { type = manpowerpool value = 50 }
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
		command = { type = sleepevent which = 2060 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}

#########################################################################
#  Great War Manifestation
#########################################################################
event = {
	id = 2061
	country = GER
	trigger = {
		ai = no
		NOT = { dissent = 13 }
		NOT = { event = 2000 }
		NOT = { war = { country = GER country = FRA } }
		NOT = { alliance = { country = GER country = FRA } }
	}
	name = "EVT_1110R_NAME"
	desc = "URGE_RHINELAND"
	picture = "great_war_manifestion"
	style = 0
	persistent = yes
	date = { day = 0 month = january year = 1936 }
	offset = 45
	deathdate = { day = 30 month = december year = 1963 }
	action_a = {
		name = "ACTIONNAME1110A"
		command = { type = dissent value = 3 }
	}
}

#########################################################################
#  Re-occupation of the Rhineland - AI ONLY
#########################################################################
event = {
	id = 2060
	random = no
	country = GER
	trigger = {
		ai = yes
		NOT = {
			war = { country = GER country = FRA }
			alliance = { country = GER country = FRA }
		}
	}

	name = "EVT_2000_NAME"
	desc = "EVT_2000_DESC"
	style = 0
	picture = "Rhineland"

	date = { day = 6 month = march year = 1936 }

	action_a = {
		name = "OK"
		command = { type = relation which = FRA value = -15 }
		command = { type = relation which = ENG value = -5 }
		command = { type = relation which = BEL value = -10 }
		command = { type = relation which = HOL value = -5 }
		command = { type = belligerence which = GER value = 5 }
		command = { type = dissent value = -2 }
		command = { type = money value = 500 }
		command = { type = peacetime_ic_mod value = 10 }
		command = { type = manpowerpool value = 50 }
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
		command = { type = ai which = "switch/GER_Rhine.ai" }
		command = { type = sleepevent which = 2000 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}

#########################################################################
#  Anschluss of Austria
#########################################################################
event = {
	id = 2020
	random = no
	country = GER
	trigger = {
		exists = AUS
		atwar = no
		NOT = {
			atwar = AUS # Austria is not at war
			alliance = { country = AUS country = SOV }
			alliance = { country = AUS country = ENG }
			alliance = { country = AUS country = GER }

		}
	}
	name = "EVT_2020_NAME"
	desc = "EVT_2020_DESC"
	style = 0
	picture = "anchsluss"

	date = { day = 1 month = march year = 1938 } # Real Date: March 12
	offset = 30
	deathdate = { day = 12 month = march year = 1940 }

	action_a = {
		name = "ACTIONNAME2020A" # Press for Anschluss
		ai_chance = 98
		command = { type = trigger which = 2100 }

		command = { type = addcore which = 373 }
		command = { type = addcore which = 377 }
		command = { type = addcore which = 461 }
		command = { type = addcore which = 460 }
		command = { type = addcore which = 462 }
		command = { type = addcore which = 463 }
		command = { type = addcore which = 464 }
		command = { type = addcore which = 465 }

		command = { type = relation which = ENG value = -5 }
		command = { type = relation which = FRA value = -5 }
		command = { type = relation which = ITA value = -10 }
		command = { type = relation which = CZE value = -10 }
		command = { type = relation which = HUN value = -5 }

		command = { type = belligerence which = GER value = 5 }
		command = { type = domestic which = democratic value = -1 }

#		command = { type = sleepevent which = 2110 }
#		command = { type = sleepevent which = 2111 }
#		command = { type = sleepevent which = 2112 }
#		command = { type = sleepevent which = 2113 }
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
	}
	action_b = {
		name = "ACTIONNAME2020B" # Do not create more tension
		ai_chance = 2
		command = { type = relation which = AUS value = 30 }
		command = { type = relation which = HUN value = 5 }
		command = { type = relation which = ITA value = 10 }
		command = { type = belligerence which = GER value = -2 }
		command = { type = dissent value = 5 }
#		command = { type = sleepevent which = 2110 }
#		command = { type = sleepevent which = 2111 }
#		command = { type = sleepevent which = 2112 }
#		command = { type = sleepevent which = 2113 }
		}
}

#########################################################################
#  Anschluss of Austria - Annexation
#########################################################################
event = {
	id = 2001
	random = no
	country = GER
	# Triggered by AUS 2100
	name = "EVT_2001_NAME"
	desc = "EVT_2001_DESC"
	style = 0
	picture = "anchsluss"

	action_a = {
		name = "OK"
		command = { type = inherit which = AUS }
		command = { type = manpowerpool value = 300 }
		command = { type = dissent value = -10 }
		command = { type = domestic which = defense_lobby value = 1 }

		command = { type = wakeleader which = 544 }
		command = { type = wakeleader which = 545 }
		command = { type = wakeleader which = 546 }
		command = { type = wakeleader which = 547 }
		command = { type = wakeleader which = 548 }
		command = { type = wakeleader which = 549 }
		command = { type = wakeleader which = 550 }
		command = { type = wakeleader which = 551 }
		command = { type = wakeleader which = 552 }
		command = { type = wakeleader which = 553 }
		command = { type = wakeleader which = 554 }
		command = { type = wakeleader which = 555 }
		command = { type = wakeleader which = 556 }
		command = { type = wakeleader which = 557 }
		command = { type = wakeleader which = 558 }
		command = { type = wakeleader which = 559 }
		command = { type = wakeleader which = 560 }
		command = { type = wakeleader which = 561 }
		command = { type = wakeleader which = 562 }
		command = { type = wakeleader which = 563 }
		command = { type = wakeleader which = 564 }
		command = { type = wakeleader which = 565 }
		command = { type = wakeleader which = 566 }
		command = { type = wakeleader which = 567 }
		command = { type = wakeleader which = 568 }
		command = { type = wakeleader which = 569 }
		command = { type = wakeleader which = 570 }
		command = { type = wakeleader which = 571 }
		command = { type = wakeleader which = 572 }
		command = { type = wakeleader which = 573 }
		command = { type = wakeleader which = 574 }
		command = { type = wakeleader which = 575 }
		command = { type = wakeleader which = 576 }
		command = { type = wakeleader which = 577 }
		command = { type = wakeleader which = 578 }
	}
}

#########################################################################
#  Anschluss of Austria - Alliance
#########################################################################
event = {
	id = 2002
	random = no
	country = GER
	# Triggered by AUS 2100
	name = "EVT_2002_NAME"
	desc = "EVT_2002_DESC"
	style = 0
	picture = "Austria_Alliance"

	action_a = {
		name = "OK"
		command = { type = access which = AUS }
		command = { type = set_relation which = AUS value = 100 }
	}
}

#########################################################################
#  The Treaty of Munich
#########################################################################
event = {
	id = 2030
	random = no
	country = GER
	trigger = {
		atwar = no
		exists = CZE
		OR = {
			control = { province = 467 data = CZE }
			control = { province = 466 data = CZE }
			control = { province = 471 data = CZE }
			control = { province = 472 data = CZE }
		}
		NOT = {
			OR = {
					war = { country = CZE country = GER }
					alliance = { country = CZE country = GER }
#					alliance = { country = CZE country = ENG }
#					alliance = { country = CZE country = SOV }
					ispuppet = GER
					puppet = { country = CZE country = GER }
			}
		}
	}
	name = "EVT_2030_NAME"
	desc = "EVT_2030_DESC"
	style = 0
	picture = "Munich"

	date = { day = 29 month = september year = 1938 }

	action_a = {
		name = "ACTIONNAME2030A" # Demand Sudetenland!
		ai_chance = 97
		command = { type = trigger which = 2200 } # CZE
		command = { type = addcore which = 467 } # 5 Sudetenland provinces
		command = { type = addcore which = 466 }
		command = { type = addcore which = 471 }
		command = { type = addcore which = 472 }
		command = { type = addcore which = 474 }
		command = { type = relation which = FRA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = CZE value = -20 }
		command = { type = belligerence which = GER value = 1 }
		command = { type = domestic which = interventionism value = 3 }
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
		command = { type = domestic which = defense_lobby value = 1 }
    }
	action_b = {
		name = "ACTIONNAME2030B" # Leave well enough alone
		ai_chance = 3
		command = { type = relation which = FRA value = 10 }
		command = { type = relation which = ENG value = 10 }
		command = { type = relation which = CZE value = 20 }
		command = { type = belligerence which = GER value = -2 }
		command = { type = dissent value = 5 }
	}
}

#########################################################################
#  The Treaty of Munich - Sudetenland to Germany
#########################################################################
event = {
	id = 2003
	random = no
	country = GER
	# Triggered by CZE 2200
	name = "EVT_2003_NAME"
	desc = "EVT_2003_DESC"
	style = 0
	picture = "Sudetenland"

	action_a = {
		name = "OK"
		command = { type = dissent value = -10 }
		command = { type = manpowerpool value = 100 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}

#########################################################################
#  The Treaty of Munich - Czechoslovakia joins the Axis
#########################################################################
event = {
	id = 2004
	random = no
	country = GER
	# Triggered by CZE 2200
	name = "EVT_2004_NAME"
	desc = "EVT_2004_DESC"
	style = 0
	picture = "Munich"

	action_a = {
		name = "OK"
		command = { type = set_relation which = CZE value = 100 }
	}
}
#########################################################################
#  The Treaty of Munich - Czechoslovakia refuses claims
#########################################################################
event = {
	id = 2005
	random = no
	country = GER
	# Triggered by CZE 2200
	name = "EVT_2005_NAME"
	desc = "EVT_2005_DESC"
	style = 0
	picture = "Munich"

	action_a = {
		name = "ACTIONNAME2005A" # We dare not attack them outright
		ai_chance = 25
		command = { type = dissent value = 5 }
		command = { type = domestic which = interventionism value = -2 }
	}
	action_b = {
		name = "ACTIONNAME2005B" # What they will not give, we shall take!
		ai_chance = 75
		command = { type = war which = CZE }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = relation which = FRA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = USA value = -7 } # changed for 1.3
		command = { type = relation which = SOV value = -5 } # new for 1.3
		command = { type = relation which = POL value = -5 } # new for 1.3

	}
}
#########################################################################
#  The End of Czechoslovakia
#########################################################################
event = {
	id = 2040
	random = no
	country = GER

	trigger = {
		event = 2003 # German event signalling annexation of Sudetenland
		exists = CZE
		NOT = {
			OR = {		
				ispuppet = CZE 
				exists = SLO
				alliance = { country = CZE country = GER }
#				alliance = { country = CZE country = ENG }
                   		alliance = { country = CZE country = SOV }
				war = { country = CZE country = GER }
			}
		}
	}

	name = "EVT_2040_NAME"
	desc = "EVT_2040_DESC"
	style = 0
	picture = "czechs_annexed"

	date = { day = 14 month = march year = 1939 }

	action_a = {
		name = "ACTIONNAME2040A" # Install Tiso in Slovakia
		ai_chance = 90
		command = { type = trigger which = 2201 } # CZE
		command = { type = relation which = FRA value = -80 }
		command = { type = relation which = ENG value = -80 }
		command = { type = relation which = SOV value = -5 }
		command = { type = relation which = POL value = -10 }
		command = { type = relation which = HUN value = 10 }
		command = { type = relation which = USA value = -3 } # new for 1.3
		command = { type = belligerence which = GER value = 1 }
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
		command = { type = domestic which = interventionism value = 1 }
		command = { type = addcore which = 470 } # The rest of the Czech Republic
		command = { type = addcore which = 468 }
		command = { type = addcore which = 469 }
		command = { type = addcore which = 475 }
	}
	action_b = {
		name = "ACTIONNAME2040B" # Partition Czecho-Slovakia with Hungary
		ai_chance = 7
		command = { type = trigger which = 2202 } # CZE
		command = { type = relation which = FRA value = -100 }	# increased for 1.3
		command = { type = relation which = ENG value = -100 }	# increased for 1.3
		command = { type = relation which = SOV value = -10 }	# increased for 1.3
		command = { type = relation which = POL value = -15 }	# increased for 1.3
		command = { type = relation which = HUN value = 20 }
		command = { type = relation which = USA value = -4 } # new for 1.3
		command = { type = belligerence which = GER value = 2 }	# increased for 1.3
		command = { type = belligerence which = HUN value = 2 }	# increased for 1.3
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
		command = { type = domestic which = interventionism value = 1 }
		command = { type = addcore which = 470 } # The rest of the Czech Republic
		command = { type = addcore which = 468 }
		command = { type = addcore which = 469 }
		command = { type = addcore which = 475 }
		command = { type = alliance which = HUN }
	}
	action_c = {
		name = "ACTIONNAME2040C" # Honor the Munich Agreement
		ai_chance = 3
		command = { type = relation which = CZE value = 30 }
		command = { type = relation which = FRA value = 20 }
		command = { type = relation which = ENG value = 20 }
		command = { type = relation which = POL value = 10 }
		command = { type = relation which = HUN value = -10 }
		command = { type = dissent value = 4 } # new for 1.3
	}
}

#########################################################################
#  The End of Czechoslovakia--ahistorical case that HUN does not exist
#########################################################################
event = {
	id = 2041
	random = no
	country = GER

	trigger = {
		event = 2003 # German event signalling annexation of Sudetenland
		exists = CZE
		NOT = { exists = HUN }
		NOT = {
			OR = {
					exists = SLO
					ispuppet = CZE 
					alliance = { country = CZE country = GER }
#					alliance = { country = CZE country = ENG }
					alliance = { country = CZE country = SOV }
					war = { country = CZE country = GER }
			}
		}
	}

	name = "EVT_2040_NAME"
	desc = "EVT_2040_DESC"
	style = 0
	picture = "czechs_annexed"

	date = { day = 13 month = march year = 1939 }

	action_a = {
		name = "ACTIONNAME2040A" # Install Tiso in Slovakia
		ai_chance = 97
		command = { type = trigger which = 2201 } # CZE
		command = { type = relation which = FRA value = -80 }
		command = { type = relation which = ENG value = -80 }
		command = { type = relation which = SOV value = -5 }
		command = { type = relation which = POL value = -5 }
		command = { type = relation which = USA value = -3 } # new for 1.3
		command = { type = belligerence which = GER value = 1 }
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
		command = { type = domestic which = interventionism value = 1 }
		command = { type = addcore which = 470 } # The rest of the Czech Republic
		command = { type = addcore which = 468 }
		command = { type = addcore which = 469 }
		command = { type = addcore which = 475 }
		command = { type = sleepevent which = 2040 }
	}

	action_b = {
		name = "ACTIONNAME2040C" # Honor the Munich Agreement
		ai_chance = 3
		command = { type = relation which = CZE value = 30 }
		command = { type = relation which = FRA value = 20 }
		command = { type = relation which = ENG value = 20 }
		command = { type = relation which = POL value = 10 }
		command = { type = dissent value = 4 } # new for 1.3
		command = { type = sleepevent which = 2040 }
	}
}
#########################################################################
#  The End of Czechoslovakia - Czechs annexed
#########################################################################
event = {
	id = 2006
	random = no
	country = GER
	# Triggered by CZE 2201
	name = "EVT_2006_NAME"
	desc = "EVT_2006_DESC"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = dissent value = -10 }
		command = { type = domestic which = defense_lobby value = 1 }
		# new for 1.3
		#command = { type = independence which = SLO value = 1 }
		command = { type = inherit which = CZE }
		command = { type = gain_tech which = 2050 } # Improved Light Tank
		command = { type = gain_tech which = 1240 } # Improved Motorized Division
		command = { type = add_corps which = "Reserve Heeresgruppe Nord" value = land where = 469 }
		command = { type = add_division which = "10. Panzer-Division" value = light_armor when = 2 }
		command = { type = manpowerpool value = -7 } # Manpower for 10. Panzer
		command = { type = trigger which = 2051 } #  Puppeted Slovakia
	}
}

#########################################################################
#  Puppeted Slovakia
#########################################################################
event = { 
	id = 2051
	random = no
	country = GER
	
	#Triggered by GER2050
	
	name = "EVT_2051_NAME"
	desc = "EVT_2051_DESC"
	style = 0
	picture = "slovakia"

	action_a = {
		name = "ACTIONNAME2033A" # Install a Puppet
		command = { type = make_puppet which = SLO } 
		command = { type = trigger which = 2300 } #  The End of Czechoslovakia
	}
}
#########################################################################
#  The End of Czechoslovakia - Czechs wish a fight!
#########################################################################
event = {
	id = 2007
	random = no
	country = GER
	# Triggered by CZE 2201
	name = "EVT_2007_NAME"
	desc = "EVT_2007_DESC"
	style = 0
	picture = "czechs_fight"

	action_a = {
		name = "OK"
		command = { type = war which = CZE }
	}
}
#########################################################################
#  The End of Czechoslovakia - Czecho-Slovakia partitioned
#########################################################################
event = {
	id = 2011
	random = no
	country = GER
	# Triggered by CZE 2202
	name = "EVT_2011_NAME"
	desc = "EVT_2011_DESC"
	style = 0
	picture = "CZE_Partition"

	action_a = {
		name = "OK"
		command = { type = domestic which = defense_lobby value = 1 }
		# new for 1.3
		command = { type = dissent value = -5 }
		command = { type = gain_tech which = 2050 } # Improved Light Tank
		command = { type = gain_tech which = 1230 } # Basic Motorized Division
#		command = { type = add_corps which = "Reserve Heeresgruppe Nord" value = land where = 469 }
#		command = { type = add_division which = "10. Panzer-Division" value = light_armor when = 2 }
#		command = { type = dissent value = 2 } 
	}
}
#########################################################################
#  The End of Czechoslovakia - Czechs fight!
#########################################################################
event = {
	id = 2012
	random = no
	country = GER
	# Triggered by CZE 2202
	name = "EVT_2012_NAME"
	desc = "EVT_2012_DESC"
	style = 0
	picture = "czechs_fight"

	action_a = {
		name = "OK"
#		command = { type = alliance which = HUN }
		command = { type = war which = CZE }
	}
}
#########################################################################
#  Claiming Memel
#########################################################################
event = {
	id = 2008
	random = no
	country = GER
	trigger = {
		control = { province = 206 data = LIT } #Memel
		atwar = no
		NOT = {
			OR = {
				alliance = { country = GER country = LIT }
				ispuppet = LIT
				ispuppet = GER
			}
		}
	}

	name = "EVT_2008_NAME"
	desc = "EVT_2008_DESC"
	style = 0
	picture = "Memel"

	date = { day = 23 month = march year = 1939 } # Real Date: Sep 29

	action_a = {
		name = "ACTIONNAME2008A" # Claim Memel
		ai_chance = 97
		command = { type = trigger which = 2400 } # LIT
		command = { type = relation which = SOV value = -5 }
		command = { type = domestic which = interventionism value = 1 }
	}
	action_b = {
		name = "ACTIONNAME2008B" # Let them keep it
		ai_chance = 3
		command = { type = relation which = LIT value = 10 }
	}
}
#########################################################################
#  Claiming Memel - Lithuania Agrees!
#########################################################################
event = {
	id = 2009
	random = no
	country = GER
	# Triggered by LIT 2400
	name = "EVT_2009_NAME"
	desc = "EVT_2009_DESC"
	style = 0
	picture = "Memel"

	action_a = {
		name = "OK"
		command = { type = dissent value = -5 }
		command = { type = manpowerpool value = 10 }
		command = { type = addcore which = 206 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}
#########################################################################
#  Claiming Memel - Lithuania Refuses!
#########################################################################
event = {
	id = 2010
	random = no
	country = GER
	# Triggered by LIT 2400
	name = "EVT_2010_NAME"
	desc = "EVT_2010_DESC"
	style = 0
	picture = "Memel"

	action_a = {
		name = "OK"
		command = { type = dissent value = -5 }
		command = { type = addcore which = 206 }
		command = { type = relation which = LIT value = -20 }
	}
}

#########################################################################
#  The Molotov-Ribbentrop Pact
#########################################################################
event = {
	id = 2050
	random = no
	country = GER
	trigger = {
		exists = SOV
		exists = POL
		NOT = {
			OR = {
				war = { country = SOV country = GER  }
				alliance = { country = GER country = POL }
				alliance = { country = GER country = SOV }
				ispuppet = GER
				ispuppet = SOV
				ispuppet = POL
			}
		}
	}
	name = "EVT_2050_NAME"
	desc = "EVT_2050_DESC"
	style = 0
	picture = "Mol_Rib"

	date = { day = 23 month = august year = 1939 }

	action_a = {
		name = "ACTIONNAME2050A" # Historical Agreement
		ai_chance = 95
		command = { type = trigger which = 2600 } # SOV
		command = { type = relation which = SOV value = 15 }
		command = { type = set_relation which = EST value = -75 }
		command = { type = set_relation which = LAT value = -75 }
		command = { type = set_relation which = LIT value = -75 }
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
	}
	action_b = {
		name = "ACTIONNAME2050B" # Only agree to partition Poland
		ai_chance = 4
		command = { type = trigger which = 2601 } # SOV
		command = { type = relation which = SOV value = 10 }
		command = { type = dissent value = 5 }
		command = { type = trigger which = 51 } # UK Gears up for war
		command = { type = trigger which = 52 } # France Gears up for war
		command = { type = sleepevent which = 2620 }
	}
	action_c = {
		name = "ACTIONNAME2050C" # No deals with the Bolsheviks!
		ai_chance = 1
		command = { type = relation which = SOV value = -20 }
		command = { type = relation which = FIN value = 75 }
		command = { type = relation which = HUN value = 75 }
		command = { type = relation which = ROM value = 50 }
		command = { type = end_non_aggression which = GER where = SOV }
		command = { type = sleepevent which = 2620 }
		command = { type = dissent value = 10 }
	}
}
#########################################################################
#  The Molotov-Ribbentrop Pact - Historical Outcome
#########################################################################
event = {
	id = 2013
	random = no
	country = GER
	# Triggered by SOV 2600
	name = "EVT_2013_NAME"
	desc = "EVT_2013_DESC"
	style = 0
	picture = "Mol_Rib"

	action_a = {
		name = "OK"
		command = { type = addcore which = 307 }
		command = { type = addcore which = 306 }
		command = { type = addcore which = 305 }
		#command = { type = wakeleader which = 579 }
	}
}
#########################################################################
#  The Molotov-Ribbentrop Pact - Soviet Refusal to Historical Pact
#########################################################################
event = {
	id = 2014
	random = no
	country = GER
	# Triggered by SOV 2600
	name = "EVT_2014_NAME"
	desc = "EVT_2014_DESC"
	style = 0
	picture = "Mol_Rib"

	action_a = {
		name = "OK"
		command = { type = relation which = SOV value = -20 }
		command = { type = addcore which = 307 }
		command = { type = addcore which = 306 }
		command = { type = addcore which = 305 }
	}
}
#########################################################################
#  The Molotov-Ribbentrop Pact - Soviets Propose Alliance
#########################################################################
event = {
	id = 2015
	random = no
	country = GER
	# Triggered by SOV 2600
	name = "EVT_2015_NAME"
	desc = "EVT_2015_DESC"
	style = 0
	picture = "Mol_Rib"

	action_a = {
		name = "ACTIONNAME2015A" # Refuse alliance, but stand by pact
		ai_chance = 95
		command = { type = relation which = SOV value = 5 }
		command = { type = trigger which = 2603 }
		command = { type = addcore which = 307 }
		command = { type = addcore which = 306 }
		command = { type = addcore which = 305 }
	}
	action_b = {
		name = "ACTIONNAME2015B" # Let the world tremble!
		ai_chance = 5
		command = { type = relation which = SOV value = 15 }
		command = { type = alliance which = SOV }
		command = { type = dissent value = 20 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = trigger which = 2602 }
		command = { type = addcore which = 307 }
		command = { type = addcore which = 306 }
		command = { type = addcore which = 305 }
		command = { type = relation which = ENG value = -30 }
		command = { type = relation which = USA value = -30 }
		command = { type = relation which = FRA value = -30 }

		command = { type = Sleepleader which = 579 } # Vlassov
		command = { type = sleepevent which = 2663 } # Soviet Sleep Vlassov event
	}
}
#########################################################################
#  The Molotov-Ribbentrop Pact - Limited Pact
#########################################################################
event = {
	id = 2016
	random = no
	country = GER
	# Triggered by SOV 2601
	name = "EVT_2016_NAME"
	desc = "EVT_2016_DESC"
	style = 0
	picture = "Mol_Rib"

	action_a = {
		name = "OK"
		command = { type = addcore which = 307 }
		command = { type = addcore which = 306 }
		command = { type = addcore which = 305 }
		#command = { type = wakeleader which = 579 }
	}
}
#########################################################################
#  The Molotov-Ribbentrop Pact - Soviet Refusal to Limited Pact
#########################################################################
event = {
	id = 2017
	random = no
	country = GER
	# Triggered by SOV 2601
	name = "EVT_2017_NAME"
	desc = "EVT_2017_DESC"
	style = 0
	picture = "Mol_Rib"

	action_a = {
		name = "OK"
		command = { type = relation which = SOV value = -10 }
	}
}
#########################################################################
#  The Molotov-Ribbentrop Pact - Eastern Poland to Soviets
#########################################################################
event = {
	id = 2018
	random = no
	country = GER

	trigger = {
		control = { province = 485 data = GER } # Warzaw
		NOT = {
			exists = POL
		}
		NOT = {
			war = { country = GER country = SOV }
		}
		OR = {
			event = 2013
			event = 2015
			event = 2016
		}
		NOT = {
			event = 2624
			}
	}

	name = "EVT_2018_NAME"
	desc = "EVT_2018_DESC"
	style = 0
	picture = "E_Poland_Sov"

	date = { day = 2 month = january year = 1936 }
	offset = 3 # Check for trigger conditions every three days
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME2018A" # Honor the Pact
		command = { type = relation which = SOV value = 10 }
		ai_chance = 100
		command = { type = secedeprovince which = SOV value = 500 }
		command = { type = secedeprovince which = SOV value = 501 }
		command = { type = secedeprovince which = SOV value = 502 }
		command = { type = secedeprovince which = SOV value = 503 }
		command = { type = secedeprovince which = SOV value = 504 }
		command = { type = secedeprovince which = SOV value = 505 }
		command = { type = secedeprovince which = SOV value = 506 }
		command = { type = secedeprovince which = SOV value = 507 }
		command = { type = secedeprovince which = SOV value = 508 }
		command = { type = secedeprovince which = SOV value = 562 }
		command = { type = secedeprovince which = SOV value = 229 }
		command = { type = secedeprovince which = SOV value = 222 }
		command = { type = secedeprovince which = SOV value = 210 }
		command = { type = secedeprovince which = SOV value = 209 }
		command = { type = secedeprovince which = SOV value = 211 }
		command = { type = secedeprovince which = SOV value = 213 }
		command = { type = secedeprovince which = SOV value = 214 }
		command = { type = secedeprovince which = SOV value = 208 }
		#command = { type = dissent value = 3 }
		command = { type = oilpool value = 2000 }
		command = { type = trigger which = 2604 }
		command = { type = trigger which = 2301 } # SLO
		command = { type = trigger which = 2507 } # HUN
		command = { type = trigger which = 2704 } # ROM
	        }
		action_b = {
		name = "EVT_2018_ACTB" # Honor the Pact
		ai_chance = 0
		command = { type = relation which = SOV value = -30 }
		command = { type = setflag which = Pact_Broken }
		command = { type = belligerence value = 5 }
		}
	}

#########################################################################
#  The Vienna Diktat
#########################################################################
event = {
	id = 2019
	random = no
	country = GER

	# Triggered by HUN 2503

	name = "EVT_2019_NAME"
	desc = "EVT_2019_DESC"
        picture = "vienna_diktat"
	style = 0

	action_a = {
		name = "ACTIONNAME2019A" # Force Romanian acceptance
		ai_chance = 95
		command = { type = relation which = ROM value = -10 }
		command = { type = relation which = HUN value = 10 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 2701 } # ROM
	}
	action_b = {
		name = "ACTIONNAME2019B" # Deny the Hungarian request
		ai_chance = 5
		command = { type = relation which = ROM value = 10 }
		command = { type = relation which = HUN value = -10 }
		command = { type = trigger which = 2504 } # HUN
		command = { type = trigger which = 2702 } # ROM
		command = { type = sleepevent which = 2710 }
	}
}

#########################################################################
#  Vichy France
#########################################################################
event = {
	id = 2021
	random = no
	country = GER

	trigger = {

		control = { province = 56 data = -1 } # Paris
		lost_national = { country = FRA value = 25 }	# At least 25% of national provinces lost

		OR = {
			random = 25
			lost_national = { country = FRA value = 40 }
		}

		OR = {
			control = { province = 320 data = FRA } # France controls Vichy
			control = { province = 320 data = GER } # Germany controls Vichy
		}

		war = { country = GER country = FRA }
		NOT = {
			OR = {
				year = 1942 # Year < 1941
				event = 2021
				war = { country = GER country = SOV }
				puppet = { country = VIC country = GER }
				puppet = { country = FRA country = GER }
			}
		}
	}

	name = "EVT_2021_NAME"
	desc = "EVT_2021_DESC"
	style = 0
	picture = "VIC"

	date = { day = 1 month = january year = 1936 }
	offset = 3 # Check for trigger conditions every three days
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME2021A" # Set up French Puppet Government in Vichy
		ai_chance = 99
		command = { type = trigger which = 2800 } # FRA
	}
	action_b = {
		name = "ACTIONNAME2021B" # Total conquest is preferable
		ai_chance = 1
		command = { }
	}
}

#########################################################################
#  Vichy France - Return of occupied provinces
#########################################################################
event = {
	id = 2022
	random = no
	country = GER

	trigger = {
		exists = VIC
		event = 4003 #Signaling VIC has been setup.
	        }

	name = "EVT_2022_NAME"
	desc = "EVT_2022_DESC"
	style = 0
	picture = "VIC"

	date = { day = 1 month = january year = 1936 }
	offset = 4
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "OK" # Return occupied provinces as per agreement
		command = { type = set_relation which = VIC value = 30 }
		command = { type = guarantee which = GER where = VIC }
		command = { type = secedeprovince which = VIC value = 319 }
		command = { type = secedeprovince which = VIC value = 320 }
		command = { type = secedeprovince which = VIC value = 327 }
		command = { type = secedeprovince which = VIC value = 328 }
		command = { type = secedeprovince which = VIC value = 324 }
		command = { type = secedeprovince which = VIC value = 322 }
		command = { type = secedeprovince which = VIC value = 321 }
		command = { type = secedeprovince which = VIC value = 359 }
		command = { type = secedeprovince which = VIC value = 358 }
		command = { type = secedeprovince which = VIC value = 362 }
		command = { type = secedeprovince which = VIC value = 361 }
		command = { type = secedeprovince which = VIC value = 360 }
		command = { type = secedeprovince which = VIC value = 363 }
		command = { type = secedeprovince which = VIC value = 364 }
		command = { type = secedeprovince which = VIC value = 365 }
		command = { type = secedeprovince which = VIC value = 366 }
		command = { type = secedeprovince which = VIC value = 528 }
		command = { type = secedeprovince which = VIC value = 529 }
		command = { type = secedeprovince which = VIC value = 527 }
		command = { type = secedeprovince which = VIC value = 367 }
	}
}

#########################################################################
#  Spanish Civil War - Intervention
#########################################################################
event = {
	id = 2023
	random = no
	country = GER

	trigger = {
		government = fascist
		war = { country = SPA country = SPR }
		event = 3100 #SPA fascist nation
		NOT = {
			OR = {
			war = { country = GER country = SPA }
			war = { country = GER country = SOV }
			war = { country = GER country = ENG }
			war = { country = GER country = USA }
			}
		}
	        }

	name = "EVT_2023_NAME"
	desc = "EVT_2023_DESC"
	style = 0
	picture = "SCW_German_Intervention"

	date = { day = 19 month = july year = 1936 }
	offset = 5
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME2023A" # Send materiel and volunteers
		ai_chance = 97
		command = { type = relation which = SPA value = 20 }
		command = { type = relation which = SPR value = -20 }
		command = { type = relation which = FRA value = -5 }
		command = { type = relation which = ENG value = -5 }
		command = { type = relation which = ITA value = 5 }
		command = { type = manpowerpool value = -10 }
		command = { type = resource which = supplies value = -1000 } # % of max daily income
		command = { type = money value = -200 }
		command = { type = trigger which = 3002 } #SPA
		command = { type = trigger which = 3719 } #USA
		command = { type = belligerence which = GER value = 1 }
	}
	action_b = {
		name = "ACTIONNAME2023B" # Franco needs no aid
		ai_chance = 3
		command = { type = relation which = SPA value = -20 }
		command = { type = relation which = SPR value = 20 }
		command = { type = relation which = FRA value = 5 }
		command = { type = relation which = ENG value = 5 }
		command = { type = relation which = ITA value = -5 }
		command = { type = dissent value = 5 }
		command = { type = belligerence which = GER value = -1 }
		command = { type = trigger which = 3105 } #SPR
	}
}

#########################################################################
#  Stalin sues for Peace (Japan is not Axis)
#########################################################################
event = {
	id = 2024
	random = no
	country = GER

	# Triggered by SOV 2624

	name = "EVT_2024_NAME"
	desc = "EVT_2024_DESC"
	style = 0
	picture = "Bitter_Peace"

	action_a = {
		name = "ACTIONNAME2024A" # Accept the conditions
		ai_chance = 99
		command = { type = trigger which = 2625 } #SOV
		command = { type = dissent value = -50 } # This is a _major_ victory.
		command = { type = add_prov_resource which = -4 value = 50 where = energy }
		command = { type = belligerence which = GER value = -50 }

	}
	action_b = {
		name = "ACTIONNAME2024B" # No peace with the bolsheviks!
		ai_chance = 1
		command = { type = dissent value = 15 }
	}
}
#########################################################################
#  Stalin sues for Peace (Japan is Axis)
#########################################################################
event = {
	id = 2046
	random = no
	country = GER

	# Triggered by SOV 2645

	name = "EVT_2024_NAME"
	desc = "EVT_2024_DESC"
	style = 0
	picture = "Bitter_Peace"

	action_a = {
		name = "ACTIONNAME2024A" # Accept the conditions
		ai_chance = 99
		command = { type = trigger which = 2646 } #SOV
		command = { type = dissent value = -50 } # This is a _major_ victory.
		command = { type = belligerence which = GER value = -50 }
	}
	action_b = {
		name = "ACTIONNAME2024B" # No peace with the bolsheviks!
		ai_chance = 1
		command = { type = dissent value = 15 }
	}
}

#########################################################################
#  Hitler has been assasinated!
#########################################################################
event = {
	id = 2025
	random = no
	country = GER

trigger = {
	government = fascist
	headofstate = 1
	war = { country = GER country = SOV }
	war = { country = GER country = ENG } #Two front war a must
	NOT = {
		OR = {
			event = 2625 #Bitter Peace (w/o Japan)
			event = 2646 #Bitter Peace (w/ Japan)
			event = 66   #UK surrendering
			event = 67   #US surrendering
			event = 2026 #Failed Hitler Assassination
		}
	}
	control = { province = 175 data = SOV } #Moscow
	control = { province = 187 data = SOV } #Leningrad
	control = { province = 212 data = SOV } #Minsk
	control = { province = 238 data = SOV } #Kiev
	control = { province = 253 data = SOV } #Sevastopol
	control = { province = 233 data = SOV } #Odessa
	NOT = {
		OR = {
			AND = {
				control = { province = 515 data = ITA } #Rome
				control = { province = 521 data = ITA } #Naples
				control = { province = 523 data = ITA } #Taranto
				alliance = { country = GER country = ITA }
			}
			AND = {
				control = { province = 515 data = RSI } #Rome
				control = { province = 521 data = RSI } #Naples
				control = { province = 523 data = RSI } #Taranto
				alliance = { country = GER country = RSI }
			}
			AND = {
				control = { province = 515 data = GER } #Rome
				control = { province = 521 data = GER } #Naples
				control = { province = 523 data = GER } #Taranto
			}
			AND = {
				control = { province = 56 data = VIC } #Paris
				control = { province = 38 data = VIC } #Cherbourg
				control = { province = 43 data = VIC } #Dunkerque
				alliance = { country = GER country = VIC }
			}
			AND = {
				control = { province = 56 data = GER } #Paris
				control = { province = 38 data = GER } #Cherbourg
				control = { province = 43 data = GER } #Dunkerque
			}
		}
	}
}

	name = "EVT_2025_NAME"
	desc = "EVT_2025_DESC"
	style = 0
	picture = "hitler_assasination"

	date = { day = 2 month = june year = 1941 }
	offset = 5 # Check for trigger conditions every three days
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK" #
		command = { type = set_domestic which = democratic value = 6 }
		command = { type = set_domestic which = political_left value = 2 }

		command = { type = headofstate which = 34 }
		command = { type = headofgovernment which = 48 }
		command = { type = foreignminister which = 69 }
		command = { type = armamentminister which = 101 }
		command = { type = ministerofsecurity which = 125 }
		command = { type = ministerofintelligence which = 147 }
		command = { type = chiefofstaff which = 162 }
		command = { type = chiefofarmy which = 184 }
		command = { type = chiefofnavy which = 199 }
		command = { type = chiefofair which = 206 }

		command = { type = sleepevent which = 2026 }
		command = { type = sleepminister which = 1 } #
		command = { type = sleepminister which = 2 } #
		command = { type = sleepminister which = 10 } #
		command = { type = sleepminister which = 32 } #
		command = { type = sleepminister which = 213 } #
		command = { type = sleepminister which = 41 } #
		command = { type = sleepminister which = 42 } #
		command = { type = sleepminister which = 56 } #
		command = { type = sleepminister which = 57 } #
		command = { type = sleepminister which = 58 } #
		command = { type = sleepminister which = 59 } #
		command = { type = sleepminister which = 76 } #
		command = { type = sleepminister which = 77 } #
		command = { type = sleepminister which = 5 } #
		command = { type = sleepminister which = 78 } #
		command = { type = sleepminister which = 79 } #
		command = { type = sleepminister which = 80 } #
		command = { type = sleepminister which = 81 } #
		command = { type = sleepminister which = 82 } #
		command = { type = sleepminister which = 83 } #
		command = { type = sleepminister which = 84 } #
		command = { type = sleepminister which = 85 } #
		command = { type = sleepminister which = 108 } #
		command = { type = sleepminister which = 109 } #
		command = { type = sleepminister which = 110 } #
		command = { type = sleepminister which = 111 } #
		command = { type = sleepminister which = 112 } #
		command = { type = sleepminister which = 113 } #
		command = { type = sleepminister which = 136 } #
		command = { type = sleepminister which = 137 } #
		command = { type = sleepminister which = 138 } #
		command = { type = sleepminister which = 139 } #
		command = { type = sleepminister which = 156 } #
		command = { type = sleepminister which = 159 } #
		command = { type = sleepminister which = 163 } #
		command = { type = sleepminister which = 175 } #
		command = { type = sleepminister which = 176 } #
		command = { type = sleepminister which = 177 } #
		command = { type = sleepminister which = 178 } #
		command = { type = sleepminister which = 192 } #
		command = { type = sleepminister which = 193 } #
		command = { type = sleepminister which = 203 } #
		command = { type = sleepminister which = 204 } #
		command = { type = sleepminister which = 207 } #

		command = { type = sleepleader which = 154 } #
		command = { type = sleepleader which = 369 } #
		command = { type = sleepleader which = 249 } #
		command = { type = sleepleader which = 21 } #
		command = { type = sleepleader which = 27 } #
		command = { type = sleepleader which = 29 } #
		command = { type = sleepleader which = 44 } #
		command = { type = sleepleader which = 85 } #
		command = { type = sleepleader which = 116 } #
		command = { type = sleepleader which = 157 } #
		command = { type = sleepleader which = 225 } #
		command = { type = sleepleader which = 251 } #
		command = { type = sleepleader which = 260 } #
		command = { type = sleepleader which = 284 } #
		command = { type = sleepleader which = 286 } #
		command = { type = sleepleader which = 315 } #
		command = { type = sleepleader which = 317 } #
		command = { type = sleepleader which = 322 } #
		command = { type = sleepleader which = 334 } #
		command = { type = sleepleader which = 351 } #
		command = { type = sleepleader which = 49 } #
		command = { type = sleepleader which = 389 } #
		command = { type = sleepleader which = 421 } #
		command = { type = sleepleader which = 397 } #
		command = { type = sleepleader which = 398 } #
		command = { type = sleepleader which = 420 } #
		command = { type = sleepleader which = 451 } #
		command = { type = sleepleader which = 470 } #
		command = { type = sleepleader which = 475 } #
		command = { type = sleepleader which = 440 } #
		command = { type = sleepleader which = 428 } #
		command = { type = sleepleader which = 434 } #
		command = { type = sleepleader which = 436 } #
		command = { type = sleepleader which = 437 } #
		command = { type = sleepleader which = 447 } #
		command = { type = sleepleader which = 452 } #
		command = { type = sleepleader which = 463 } #
		command = { type = sleepleader which = 464 } #
		command = { type = sleepleader which = 473 } #
		command = { type = sleepleader which = 479 } #
		command = { type = sleepleader which = 483 } #
		command = { type = sleepleader which = 484 } #
		command = { type = sleepleader which = 505 } #
		command = { type = sleepleader which = 487 } #
		command = { type = sleepleader which = 495 } #
		command = { type = sleepleader which = 496 } #
		command = { type = sleepleader which = 497 } #
		command = { type = sleepleader which = 498 } #
		command = { type = sleepleader which = 500 } #
		command = { type = sleepleader which = 511 } #
		command = { type = sleepleader which = 515 } #
		command = { type = sleepleader which = 523 } #
		command = { type = sleepleader which = 530 } #
		command = { type = sleepleader which = 488 } #
		command = { type = sleepleader which = 489 } #
		command = { type = sleepleader which = 493 } #
		command = { type = sleepleader which = 494 } #
		command = { type = sleepleader which = 499 } #
		command = { type = sleepleader which = 507 } #
		command = { type = sleepleader which = 509 } #
		command = { type = sleepleader which = 514 } #
		command = { type = sleepleader which = 516 } #
		command = { type = sleepleader which = 518 } #
		command = { type = sleepleader which = 520 } #
		command = { type = sleepleader which = 521 } #
		command = { type = sleepleader which = 525 } #
		command = { type = sleepleader which = 527 } #
		command = { type = sleepleader which = 528 } #
		command = { type = sleepleader which = 532 } #
		command = { type = sleepleader which = 533 } #
		command = { type = sleepleader which = 535 } #
		command = { type = sleepleader which = 538 } #
		command = { type = sleepleader which = 540 } #
		command = { type = sleepleader which = 541 } #
		command = { type = sleepleader which = 547 } #
		command = { type = sleepleader which = 551 } #
		command = { type = sleepleader which = 552 } #
		command = { type = sleepleader which = 553 } #
		command = { type = sleepleader which = 554 } #
		command = { type = sleepleader which = 559 } #
		command = { type = sleepleader which = 561 } #
		command = { type = sleepleader which = 563 } #
		command = { type = sleepleader which = 564 } #
		command = { type = sleepleader which = 568 } #
		command = { type = sleepleader which = 576 } #

		command = { type = dissent value = 15 }
	}
}
#########################################################################
#  Failed Assassination of Hitler
#########################################################################
event = {
	id = 2026
	random = no
	country = GER


trigger = {
	government = fascist
	headofstate = 1
	war = { country = GER country = SOV }
	war = { country = GER country = ENG } #Two front war a must
	NOT = {
		OR = {
			event = 2625 #Bitter Peace (w/o Japan)
			event = 2646 #Bitter Peace (w/ Japan)
			event = 66   #UK surrendering
			event = 67   #US surrendering
			event = 2026 #Failed Hitler Assassination
		}
	}
	control = { province = 175 data = SOV } #Moscow
	control = { province = 187 data = SOV } #Leningrad
	control = { province = 212 data = SOV } #Minsk
	control = { province = 238 data = SOV } #Kiev
	control = { province = 253 data = SOV } #Sevastopol
	control = { province = 233 data = SOV } #Odessa
	NOT = {
		OR = {
			AND = {
				control = { province = 515 data = ITA } #Rome
				control = { province = 521 data = ITA } #Naples
				control = { province = 523 data = ITA } #Taranto
				alliance = { country = GER country = ITA }
			}
			AND = {
				control = { province = 515 data = RSI } #Rome
				control = { province = 521 data = RSI } #Naples
				control = { province = 523 data = RSI } #Taranto
				alliance = { country = GER country = RSI }
			}
			AND = {
				control = { province = 515 data = GER } #Rome
				control = { province = 521 data = GER } #Naples
				control = { province = 523 data = GER } #Taranto
			}
			AND = {
				control = { province = 56 data = VIC } #Paris
				control = { province = 38 data = VIC } #Cherbourg
				control = { province = 43 data = VIC } #Dunkerque
				alliance = { country = GER country = VIC }
			}
			AND = {
				control = { province = 56 data = GER } #Paris
				control = { province = 38 data = GER } #Cherbourg
				control = { province = 43 data = GER } #Dunkerque
			}
		}
	}
}

	name = "EVT_2026_NAME"
	desc = "EVT_2026_DESC"
	style = 0
	picture = "Fail_Hitler_Assasination"

	date = { day = 0 month = june year = 1941 }
	offset = 3 # Check for trigger conditions every seven days
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK" #
		command = { type = ministerofintelligence which = 138 }
		command = { type = chiefofstaff which = 157 }

		command = { type = sleepevent which = 2025 }
		command = { type = sleepminister which = 7 }
		command = { type = sleepminister which = 34 }
		command = { type = sleepminister which = 35 }
		command = { type = sleepminister which = 48 }
		command = { type = sleepminister which = 68 }
		command = { type = sleepminister which = 69 }
		command = { type = sleepminister which = 77 }
		command = { type = sleepminister which = 6 }
		command = { type = sleepminister which = 92 }
		command = { type = sleepminister which = 99 }
		command = { type = sleepminister which = 101 }
		command = { type = sleepminister which = 102 }
		command = { type = sleepminister which = 125 }
		command = { type = sleepminister which = 126 }
		command = { type = sleepminister which = 127 }
		command = { type = sleepminister which = 140 }
		command = { type = sleepminister which = 146 }
		command = { type = sleepminister which = 148 }
		command = { type = sleepminister which = 160 }
		command = { type = sleepminister which = 162 }
		command = { type = sleepminister which = 165 }
		command = { type = sleepminister which = 183 }
		command = { type = sleepminister which = 184 }
		command = { type = sleepminister which = 231 }
		command = { type = sleepminister which = 155 }
		command = { type = sleepminister which = 246 }
		command = { type = sleepminister which = 248 }
		command = { type = sleepleader which = 140 }
		command = { type = sleepleader which = 212 }
		command = { type = sleepleader which = 78 }
		command = { type = sleepleader which = 354 }
		command = { type = sleepleader which = 230 }
		command = { type = sleepleader which = 311 }
		command = { type = sleepleader which = 344 }
		command = { type = sleepleader which = 419 }
		command = { type = sleepleader which = 539 }
		command = { type = sleepleader which = 695 }

		command = { type = dissent value = 10 }
		command = { type = domestic which = freedom value = -2 }
	}
}

#########################################################################
#  Danzig or War (Last chance for peace) - UK stands with Poland
#########################################################################
event = {
	id = 2027
	random = no
	country = GER

	trigger = {
		alliance = { country = ENG country = POL }
		exists = POL
		government = fascist
		NOT = {
			OR = {
				owned = { province = 303 data = GER } # Danzig
				alliance = { country = GER country = POL }
				war = { country = GER country = POL }
				puppet = { country = POL country = GER }
				ispuppet = GER
			}
		}
		NOT = { atwar = GER }
	}

	name = "EVT_2027_NAME"
	desc = "EVT_2027_DESC"
	style = 0
	picture = "Danzig"

	date = { day = 0 month = september year = 1939 }

	action_a = {
		name = "ACTIONNAME2027A" # Final Ultimatum - Danzig or War
		ai_chance = 99
		command = { type = trigger which = 3601 } # POL
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = FRA value = -10 }
		command = { type = addcore which = 303 }
	}
	action_b = {
		name = "ACTIONNAME2027B" # Time to back down
		ai_chance = 1
		command = { type = relation which = POL value = 15 }
		command = { type = relation which = ENG value = 5 }
		command = { type = relation which = FRA value = 5 }
		command = { type = domestic which = interventionism value = -1 }
	}
}

#########################################################################
#  Danzig or War - WAR!
#########################################################################
event = {
	id = 2028
	random = no
	country = GER

	# Triggered by POL 3601

	name = "EVT_2028_NAME"
	desc = "EVT_2028_DESC"
	style = 0
	picture = "Poland_Invasion"

	action_a = {
		name = "OK" # Fortune will grant us victory!
		command = { type = war which = POL }
	}
}

#########################################################################
#  Danzig or War - The Poles fold
#########################################################################
event = {
	id = 2029
	random = no
	country = GER

	# Triggered by POL 3601

	name = "EVT_2029_NAME"
	desc = "EVT_2029_DESC"
	style = 0
	picture = "Poles_fold"

	action_a = {
		name = "OK" # Excellent!
		command = { type = dissent value = -10 }
		command = { type = relation which = POL value = 5 }
		command = { type = belligerence which = GER value = 1 }
		command = { type = manpowerpool value = 30 }
	}
}

#########################################################################
#  Independent Croatia
#########################################################################
event = {
	id = 2031
	random = no
	country = GER
	trigger = {
			owned = { province = 382 data = GER } #Zagreb

		NOT = {
			OR = {
			exists = YUG
			exists = CRO
			}
		}
	}
	name = "EVT_2031_NAME"
	desc = "EVT_2031_DESC"
	style = 0
	picture = "Croatia"

	date = { day = 1 month = january year = 1936 }
	offset = 7 # Check for trigger conditions every seven days
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME2031A" # Create Croatia
		command = { type = independence which = CRO value = 1 }
		command = { type = trigger which = 2032 } # CRO
		command = { type = manpowerpool value = 15 } # Croats in the Wehrmacht
		command = { type = add_corps which = "I. Kroatisches Armeekorps" value = land when = 44600 where = 382 }
		command = { type = add_division which = "369. Kroatische Teufels-Division" value = infantry when = 0 } # 369. Kroatische Teufel-Division
		command = { type = add_division which = "373. Kroatische Tiger-Division" value = infantry when = 0 } # 373. Kroatische Tiger-Division
		command = { type = add_division which = "392. Kroatische Blaue-Division" value = infantry when = 0 } # 392. Kroatische Bleue-Division
		command = { type = alliance which = CRO }
}
	action_b = {
		name = "ACTIONNAME2031B" # Let us take it all!
		command = { type = supplies value = 100 }
	}
}

#########################################################################
#  Independent Croatia
#########################################################################
event = { 
	id = 2033
	random = no
	country = GER
	
	#Triggered by CRO2032
	
	name = "EVT_2032_NAME"
	desc = "EVT_2032_DESC"
        picture = "independent_croatia"
	style = 0
	

	action_a = {
		name = "ACTIONNAME2033A" # Install a Puppet
		command = { type = make_puppet which = CRO } 
	}
}

##################################################  #######################
#  Spanish Civil War ends - Legion Condor returns home victorious
##################################################  #######################
event = {
	id = 2034
	random = no
	country = GER

	trigger = {
		# pre-requisites for event to trigger: 
		government = fascist
		event = 3002				# GER intervention happened
		
		# Also need any of the following to be true:
		OR = {
			event = 3004			# Spanish Civil War - Victory!!! i.e. 'Nationalists win event' has triggered
			AND = {
				flag = SCW_allied_intervention	# If allies intervene then it doesnt matter which side wins 
				event = 3108
				NOT = { exists = SPA }
				}
			}			

		# conditions that prevent event:
		NOT = {
			OR = {
			war = { country = GER country = SPA }
			war = { country = GER country = SPR }
			war = { country = GER country = SOV }
			war = { country = GER country = ENG }
			war = { country = GER country = USA }
			}
		}
	}

	name = "EVT_2034_NAME"
	desc = "EVT_2034_DESC"
	style = 0
	picture = "SCWger" # "SCW_German_Intervention"

	date = { day = 18 month = july year = 1936 }
	offset = 5
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME2034A" # Great! 
		command = { type = relation which = SPA value = 30 }	# Franco is pleased
		command = { type = manpowerpool value = 5 }		# Soldiers return home
		command = { type = dissent value = -1 }
		command = { type = gain_tech which = 9270 } 		# Combat Unit Destruction
		command = { type = gain_tech which = 9280 } 		# Hunt & Destroy
	}
}

#########################################################################
#  Destroying the Maginot Line
#########################################################################
event = { 
	id = 2792
	random = no
	country = GER

	
	name = "EVT_2792_NAME"
	desc = "EVT_2792_DESC"
	style = 0
	picture = "fort_sabotaged"

	trigger = {
		control = { province = 72 data = GER } # Maginot Line
		control = { province = 73 data = GER } # 
		control = { province = 316 data = GER } # 
		OR = {
			AND = {
				control = { province = 364 data = GER } #Marseille
				control = { province = 325 data = GER } #Bordeaux
				control = { province = 56 data = GER } #Paris
			}
			event = 4003
		}
	}

	date = { day = 2 month = january year = 1936 }
	offset = 3 # Check for trigger conditions day
	deathdate = { day = 30 month = december year = 1940 }

	action_a = {
		name = "OK"  #
		command = { type = construct which = land_fort where = 72 value = -10 }
		command = { type = construct which = land_fort where = 73 value = -10 }
		command = { type = construct which = land_fort where = 316 value = -10 }
	}
}

#########################################################################
#  Danzig or War (Last chance for peace) - UK does not stand by Poland
#########################################################################
event = {
	id = 2080
	random = no
	country = GER

	trigger = {
		NOT = { alliance = { country = ENG country = POL } } # new for Armageddon
		event = 2100 # Germany presses for Anschluss  new for Armageddon
		event = 2200 # Germany demands Sudetenland  new for Armageddon
		OR = {
			event = 2000 # Germany re-occupies Rhineland (Human)  new for Armageddon
			event = 2060 # Germany re-occupies Rhineland (AI)  new for Armageddon 
		}
		exists = POL
		government = fascist
		NOT = {
			OR = {
				owned = { province = 303 data = GER } # Danzig
				alliance = { country = GER country = POL }
				war = { country = GER country = POL }
				puppet = { country = POL country = GER }
				ispuppet = GER
			}
		}
		NOT = { atwar = GER }
	}

	name = "EVT_2027_NAME"
	desc = "EVT_2027_DESC"
	style = 0
	picture = "Danzig"

	date = { day = 0 month = september year = 1939 }

	action_a = {
		name = "ACTIONNAME2027A" # Final Ultimatum - Danzig or War
		ai_chance = 99
		command = { type = trigger which = 3602 } # POL
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = FRA value = -10 }
		command = { type = addcore which = 303 }
	}
	action_b = {
		name = "ACTIONNAME2027B" # Time to back down
		ai_chance = 1
		command = { type = relation which = POL value = 15 }
		command = { type = relation which = ENG value = 5 }
		command = { type = relation which = FRA value = 5 }
		command = { type = domestic which = interventionism value = -1 }
	}
}

#####################################
# German response to Japanese pressure over Manchuria
#####################################

event = {
	id = 2035
	random = no
	country = GER

	#Triggered by JAP3835A

	#Already some text for an event 2035 so naming it b
	name = "EVT_2035B_NAME" #"Recognition of Manchukuo" 
	desc = "EVT_2035B_DESC" #"Amid the international non-recognition of her Manchurian puppet, Japan requested that the German government, as a show of friendship, recognize the State of Manchukuo and establish formal diplomatic relations with her.  Germany recognized that such a move would be a serious blow to her relations with Nationalist China, who considered Manchukuo an outright violation of her national sovereignty.  As such, German advisors in China would likely be expelled from the country and German assistance or advice would no longer be welcome.  However, relations with Japan would be solidified."
	style = 0

	action_a = {
		name = "ACTIONNAME2035A" #"Recognize Manchukuo, recall Von Falkenhausen"
		command = { type = relation which = JAP value = 25 }
		command = { type = relation which = MAN value = 20 }
		command = { type = relation which = CHI value = -15 }
		command = { type = end_trades which = GER where = CHI }
		command = { type = trigger which = 4103 } #CHI Event
	}

	action_b = {
		name = "ACTIONNAME2035B" #"Ignore the Japanese demands"
		command = { type = relation which = JAP value = -15 }
		command = { type = relation which = MAN value = -20 }
		command = { type = relation which = CHI value = 20 }
		command = { type = sleepleader which = 293 } #Von Falkenhausen
	}
}
#####################################
# Vlassov defects New for Armageddon 1.3
#####################################

event = {
	id = 2036
	random = no
	country = GER

	trigger = {
		war = { country = GER country = SOV }
		lost_national = { country = SOV value = 10 }
		}

	name = "EVT_2036_NAME"
	desc = "EVT_2036_DESC"
	picture = "Vlassov"

	date = { day = 1 month = january year = 1938 }
	offset = 30 
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "EVT_2036_ACTA"
		ai_chance = 90
		command = { type = wakeleader which = 579 }
		}

	action_b = {
		name = "EVT_2036_ACTB"
		ai_chance = 10
		command = { }
		}
}
