model = { # Interwar Fighter - 0
	cost 					= 10
	buildtime	 			= 140
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 300
	surfacedetectioncapability	= 2
	airdetectioncapability		= 1
	surfacedefence				= 5
	airdefence				= 1
	airattack				= 3
	strategicattack				= 0
	softattack				= 0
	hardattack				= 0
	navalattack				= 0
	range					= 250
	supplyconsumption 			= 0.7
	fuelconsumption				= 1.5
	upgrade_time_factor = 1.0
	upgrade_cost_factor = 1.0
}
model = { # Early Fighter - 1
	cost 					= 11
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 350
	surfacedetectioncapability	= 3
	airdetectioncapability		= 1
	surfacedefence				= 5
	airdefence				= 3
	airattack				= 5
	strategicattack				= 0
	softattack				= 1
	hardattack				= 0
	navalattack				= 0
	range					= 250
	supplyconsumption 			= 0.8
	fuelconsumption				= 1.6
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
model = { # Basic Interceptor - 2
	cost 					= 12
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 500
	surfacedetectioncapability	= 3
	airdetectioncapability		= 2
	surfacedefence				= 6
	airdefence				= 5
	airattack				= 9
	strategicattack				= 0
	softattack				= 1
	hardattack				= 1
	navalattack				= 0
	range					= 275
	supplyconsumption 			= 0.9
	fuelconsumption				= 1.7
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
model = { # Improved Interceptor - 3
	cost 					= 14
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 600
	surfacedetectioncapability	= 4
	airdetectioncapability		= 4
	surfacedefence				= 7
	airdefence				= 7
	airattack				= 12
	strategicattack				= 0
	softattack				= 1
	hardattack				= 1
	navalattack				= 1
	range					= 300
	supplyconsumption 			= 1.0
	fuelconsumption				= 1.8
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
model = { # Advanced Interceptor - 4
	cost 					= 16
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 650
	surfacedetectioncapability	= 6
	airdetectioncapability		= 6
	surfacedefence				= 10
	airdefence				= 9
	airattack				= 15
	strategicattack				= 0
	softattack				= 2
	hardattack				= 2
	navalattack				= 1
	range					= 325
	supplyconsumption 			= 1.1
	fuelconsumption				= 1.9
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
model = { # Basic Rocket Interceptor - 5
	cost 					= 20
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 1000
	surfacedetectioncapability		= 5
	airdetectioncapability			= 6
	surfacedefence				= 16
	airdefence				= 13
	airattack				= 18
	strategicattack				= 0
	softattack				= 0
	hardattack				= 0
	navalattack				= 0
	range					= 150
	supplyconsumption 			= 1.3
	fuelconsumption				= 2.2
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
model = { # Improved Rocket Interceptor - 6
	cost 					= 25
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 1200
	surfacedetectioncapability		= 7
	airdetectioncapability			= 8
	surfacedefence				= 16
	airdefence				= 15
	airattack				= 20
	strategicattack				= 0
	softattack				= 0
	hardattack				= 0
	navalattack				= 0
	range					= 200
	supplyconsumption 			= 1.5
	fuelconsumption				= 2.5
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
model = { # Basic Turbojet Interceptor - 7
	cost 					= 19
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 900
	surfacedetectioncapability		= 7
	airdetectioncapability			= 7
	surfacedefence				= 16
	airdefence				= 16
	airattack				= 22
	strategicattack				= 0
	softattack				= 2
	hardattack				= 2
	navalattack				= 2
	range					= 350
	supplyconsumption 			= 1.2
	fuelconsumption				= 2.1
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
model = { # Improved Turbojet Interceptor - 8
	cost 					= 22
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 1100
	surfacedetectioncapability	= 8
	airdetectioncapability		= 10
	surfacedefence				= 18
	airdefence				= 18
	airattack				= 27
	strategicattack				= 0
	softattack				= 3
	hardattack				= 3
	navalattack				= 2
	range					= 400
	supplyconsumption 			= 1.3
	fuelconsumption				= 2.3
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
model = { # Supersonic Interceptor - 9
	cost 					= 25
	buildtime	 			= 150
	defaultorganisation 		= 30
	morale					= 30
	manpower				= 1
	maxspeed				= 1600
	surfacedetectioncapability	= 9
	airdetectioncapability		= 12
	surfacedefence				= 20
	airdefence				= 20
	airattack				= 30
	strategicattack				= 0
	softattack				= 3
	hardattack				= 3
	navalattack				= 2
	range					= 450
	supplyconsumption 			= 1.4
	fuelconsumption				= 2.5
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}