allowed_brigades = naval_anti_air_l
allowed_brigades = naval_radar_l
allowed_brigades = naval_fire_controll_l
allowed_brigades = naval_improved_hull_l
allowed_brigades = naval_torpedoes_l
# 0 - Great War
model = {
	cost						= 4
	buildtime 					= 300
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 0.5
	maxspeed					= 20
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 2
	visibility					= 70
	seadefence					= 5
	airdefence					= 1
	seaattack					= 8
	convoyattack					= 8
	subattack					= 0
	airattack					= 0
	shorebombardment			= 3
	transportcapability			= 0
	
	range						= 2500
	supplyconsumption			= 0.4
	fuelconsumption				= 0.5
	distance					= 0.22
}
# 1 - Early
model = {
	cost						= 5
	buildtime 					= 310
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 23
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 4
	visibility					= 70
	seadefence					= 5
	airdefence					= 1
	seaattack					= 9
	convoyattack					= 9
	subattack					= 0
	airattack					= 1
	shorebombardment			= 4
	transportcapability			= 0
	
	range						= 2500
	supplyconsumption			= 0.5
	fuelconsumption				= 0.5
	distance					= 0.24
}
# 2 - Basic
model = {
	cost						= 6
	buildtime 					= 310
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 25
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 5
	visibility					= 70
	seadefence					= 6
	airdefence					= 3
	seaattack					= 10
	convoyattack					= 10
	subattack					= 0
	airattack					= 1
	shorebombardment			= 4
	transportcapability			= 0
	
	range						= 3000
	supplyconsumption			= 0.5
	fuelconsumption				= 0.5
	distance					= 0.26
}
# 3 - Improved
model = {
	cost						= 7
	buildtime 					= 310
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 28
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 5
	visibility					= 70
	seadefence					= 7
	airdefence					= 3
	seaattack					= 11
	convoyattack					= 11
	subattack					= 0
	airattack					= 2
	shorebombardment			= 5
	transportcapability			= 0
	
	range						= 3500
	supplyconsumption			= 0.6
	fuelconsumption				= 0.6
	distance					= 0.26
}
# 4 - Advanced
model = {
	cost						= 8
	buildtime 					= 365
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 6
	visibility					= 70
	seadefence					= 8
	airdefence					= 4
	seaattack					= 12
	convoyattack					= 12
	subattack					= 0
	airattack					= 2
	shorebombardment			= 6
	transportcapability			= 0
	
	range						= 4000
	supplyconsumption			= 0.6
	fuelconsumption				= 0.6
	distance					= 0.28
}
# 5 - Semi-Modern
model = {
	cost						= 9
	buildtime 					= 365
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 3
	subdetectioncapability		= 7
	visibility					= 70
	seadefence					= 9
	airdefence					= 5
	seaattack					= 13
	convoyattack					= 13
	subattack					= 1
	airattack					= 4
	shorebombardment			= 6
	transportcapability			= 0
	
	range						= 4000
	supplyconsumption			= 0.7
	fuelconsumption				= 0.6
	distance					= 0.28
}
# 6 - Nuclear
model = {
	cost						= 10
	buildtime 					= 380
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability	= 2
	airdetectioncapability		= 3
	subdetectioncapability		= 8
	visibility					= 70
	seadefence					= 10
	airdefence					= 7
	seaattack					= 14
	convoyattack					= 14
	subattack					= 1
	airattack					= 5
	shorebombardment			= 6
	transportcapability			= 0
	
	range						= 8000
	supplyconsumption			= 1.6
	fuelconsumption				= 0
	distance					= 0.30
}
# 7 - Modern
model = {
	cost						= 9
	buildtime 					= 365
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability	= 2
	airdetectioncapability		= 3
	subdetectioncapability		= 8
	visibility					= 70
	seadefence					= 10
	airdefence					= 7
	seaattack					= 14
	convoyattack					= 14
	subattack					= 1
	airattack					= 5
	shorebombardment			= 6
	transportcapability			= 0
	
	range						= 4000
	supplyconsumption			= 0.7
	fuelconsumption				= 0.6
	distance					= 0.30
}