allowed_brigades = naval_anti_air_l
allowed_brigades = naval_radar_l
allowed_brigades = naval_fire_controll_l
allowed_brigades = naval_improved_hull_l
allowed_brigades = naval_torpedoes_l



# 0 - Great War
model = {
	cost						= 6
	buildtime 					= 615
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 18
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 2
	visibility					= 80
	seadefence					= 8
	airdefence					= 1
	seaattack					= 12
	subattack					= 0
	convoyattack					= 12
	airattack					= 1
	shorebombardment			= 5
	transportcapability			= 0
	
	range						= 2500
	supplyconsumption				= 0.4
	fuelconsumption					= 0.8
	distance					= 0.3
}
# 1 - Early
model = {
	cost						= 7
	buildtime 					= 615
	defaultorganisation 			= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 21
	surfacedetectioncapability		= 1
	airdetectioncapability			= 1
	subdetectioncapability			= 2
	visibility					= 80
	seadefence					= 9
	airdefence					= 2
	seaattack					= 14
	subattack					= 0
	convoyattack					= 14
	airattack					= 1
	shorebombardment			= 6
	transportcapability			= 0
	
	range						= 2700
	supplyconsumption			= 0.5
	fuelconsumption				= 0.8
	distance					= 0.31
}
# 2 - Basic
model = {
	cost						= 8
	buildtime 					= 615
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 23
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 2
	visibility					= 80
	seadefence					= 10
	airdefence					= 3
	seaattack					= 16
	subattack					= 0
	convoyattack					= 16
	airattack					= 1
	shorebombardment			= 7
	transportcapability			= 0
	
	range						= 3000
	supplyconsumption			= 0.5
	fuelconsumption				= 0.8
	distance					= 0.32
}
# 3 - Improved
model = {
	cost						= 9
	buildtime 					= 615
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 26
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 2
	visibility					= 80
	seadefence					= 12
	airdefence					= 3
	seaattack					= 17
	subattack					= 0
	convoyattack					= 17
	airattack					= 3
	shorebombardment			= 8
	transportcapability			= 0
	
	range						= 3500
	supplyconsumption			= 0.6
	fuelconsumption				= 0.8
	distance					= 0.34
}
# 4 - Advanced
model = {
	cost						= 10
	buildtime 					= 630
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 28
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 2
	visibility					= 80
	seadefence					= 14
	airdefence					= 4
	seaattack					= 18
	subattack					= 0
	convoyattack					= 18
	airattack					= 4
	shorebombardment			= 9
	transportcapability			= 0
	
	range						= 4000
	supplyconsumption			= 0.7
	fuelconsumption				= 0.8
	distance					= 0.36
}
# 5 - Semi-Modern
model = {
	cost						= 12
	buildtime 					= 630
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 3
	visibility					= 80
	seadefence					= 16
	airdefence					= 5
	seaattack					= 20
	subattack					= 1
	convoyattack					= 20
	airattack					= 5
	shorebombardment			= 10
	transportcapability			= 0
	
	range						= 4000
	supplyconsumption			= 0.8
	fuelconsumption				= 0.8
	distance					= 0.36
}
# 6 - Nuclear
model = {
	cost						= 14
	buildtime 					= 640
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 4
	visibility					= 80
	seadefence					= 18
	airdefence					= 6
	seaattack					= 22
	subattack					= 1
	convoyattack					= 22
	airattack					= 6
	shorebombardment			= 10
	transportcapability			= 0
	
	range						= 8000
	supplyconsumption			= 2.0
	fuelconsumption				= 0
	distance					= 0.36
}
# 7 - Modern
model = {
	cost						= 14
	buildtime 					= 640
	defaultorganisation 		= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 2
	subdetectioncapability		= 4
	visibility					= 80
	seadefence					= 18
	airdefence					= 6
	seaattack					= 22
	subattack					= 1
	convoyattack					= 22
	airattack					= 6
	shorebombardment			= 10
	transportcapability			= 0
	
	range						= 4000
	supplyconsumption			= 0.8
	fuelconsumption				= 0.8
	distance					= 0.36
}